How can you work and not progress?
Lunico » Devlog
Hey kids!
What? How can I work on the game and not progress in the same time?! Calm down, I have an explanation! :) My current goal is to finish every sound effect for everything I made so far. As it turns out, it's not an easy job because of the rule. The rules is like this: when you think about game development, or any part of game development, you have to add this sentence at the end: "is fxxxing hard". I think everyone forgets this sentence, because there is "game" at the beginning. Guess what? I thought the same! Ha-ha-ha, joke on me, making every effect to sound not absolute garbage is quite hard.
So instead of searching for sound effects, editing them and inserting them into the game, I made these:
- ball follower camera, when the player kicks a goal
- cheering for a goal, my favourite :D
- ball booster node, for making funny goals
- goal challenges can have objects (for e.g.: little soda cans), which reset when the player or a ball enters in the start zone
- sound effects for little soda cans (okay, this one is actually a sound effect)
cheers!
Get Lunico
Lunico
Get a second childhood!
Status | In development |
Author | lunicodev |
Genre | Adventure, Role Playing |
Tags | 2D, Action-Adventure, Action RPG, Cute, Exploration, Funny, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
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- Next roundMay 08, 2020
- Still not slow enoughMar 16, 2020
- Is this an out of season Easter bunny post?Mar 13, 2020
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